NT NEW TRON DYNASTY

New Tron Dynasty

Official League Bylaws

14 Teams Superflex 2.0 TEP 1.25 RB PPR $500 Auction Sleeper
Initialize
Protocol 01

League Overview

New Tron Dynasty is a 14-team Superflex dynasty fantasy football league hosted on the Sleeper platform. Built for long-term, competitive, and engaged ownership. Every rule exists to protect competitive integrity, reward active management, and ensure a fair, elite league experience.

SettingDetails
PlatformSleeper
Teams14
FormatSuperflex Dynasty
RB Scoring1.25 PPR + 0.25 PPFD
WR Scoring1.0 PPR
TE Scoring2.0 PPR (TE Premium)
Passing TDs6 points
Turnovers-2 INT / -1 Fumble Lost
StartupLive Auction ($500 Cap)
Rookie Draft4-Round Linear
Protocol 02

League Fees & Payouts

Tiered Buy-In Structure

Phase 1: 2026–2027

$100 per team per season — Total pot: $1,400

Phase 2: 2028 Onward

$150 per team per season — Total pot: $2,100

Payouts — Phase 1 ($1,400)

$800
1st Place — Champion
$300
2nd Place — Runner-Up
$100
3rd Place
$100
Most Points For (Reg. Season)
$100
Manager of the Year (Voted)

Payouts — Phase 2 ($2,100)

$1,200
1st Place — Champion
$450
2nd Place — Runner-Up
$150
3rd Place
$150
Most Points For (Reg. Season)
$150
Manager of the Year (Voted)

Manager of the Year is voted anonymously by all league members post-championship via Google Form. Most Points For is awarded to the highest-scoring team through Week 14.

Protocol 03

Roster & Lineup

Starting Lineup — 11 Starters

QB
Quarterback
RB
Running Back
RB
Running Back
WR
Wide Receiver
WR
Wide Receiver
WR
Wide Receiver
TE
Tight End
FLX
RB / WR / TE
FLX
RB / WR / TE
FLX
RB / WR / TE
SF
QB/RB/WR/TE

Roster Depth — 23 Active + 3 Taxi + 2 IR

CategorySpotsNotes
Starters11As shown above
Bench12Active roster reserve
Taxi Squad32-year eligibility cap (rookies + 2nd yr)
Injured Reserve2IR-designated players only

Taxi squad players must be promoted or released after two full seasons. Taxi players are not eligible for starting lineups.

Protocol 04

Scoring Settings

Quarterbacks
Passing TD+6 pts
Interception-2 pts
Passing Yards Per 25+1 pt
Running Backs
PPR+1.25 pts
PPFD+0.25 pts
Rushing Yards Per 10+1 pt
Wide Receivers
PPR+1 pt
Receiving Yards Per 10+1 pt
Tight Ends
PPR (TEP)+2 pts
Receiving Yards Per 10+1 pt
Bonuses
50+ Yard TD (Pass, Rush, Rec)+5 pts
Miscellaneous
Fumble-1 pt
Fumble Lost-1 pt

RBs at 1.25 PPR + 0.25 PPFD makes pass-catching workhorses elite. 2.0 TEP elevates top tight ends into first-round startup value. WRs at standard 1.0 PPR are the baseline. This creates meaningful positional tiers and deeper strategy.

Protocol 05

Playoffs (Weeks 15–17)

Qualification — 8 Teams

Top 8 teams by overall record qualify for the playoffs. No divisions.

Seeding Tiebreakers

Bracket

WeekRoundMatchups
15Quarterfinals1v8 • 2v7 • 3v6 • 4v5
16Semis + ConsolationQF winners play semis; QF losers play consolation
17FinalsChampionship • 3rd Place • 5th Place • 7th Place

Every playoff game determines rookie draft position. Money games (3rd Place & Championship) award better picks to losers since prize money is the incentive. Non-money games award better picks to winners.

Protocol 06

Startup Draft

Live Auction — $500 Salary Cap

The inaugural startup is a live auction on Sleeper. Every manager begins with $500 and nominates/bids in real time.

Protocol 07

Annual Rookie Draft

Picks 1.01–1.06 (Non-Playoff)

Determined by Max Points For (MPF) through Week 14. Lowest MPF = 1.01.

Picks 1.07–1.14 (Playoff Teams)

Assigned by postseason finish. Non-money games: winner gets the better pick. Money games (3rd Place & Championship): loser gets the better pick since prize money is the incentive.

Playoff FinishPickRule
Winner of 7th Place Game1.07Winner rewarded
Loser of 7th Place Game1.08Winner rewarded
Winner of 5th Place Game1.09Winner rewarded
Loser of 5th Place Game1.10Winner rewarded
Loser of 3rd Place Game1.11Money game — loser consolation
3rd Place (Winner)1.12Money game — $$ is reward
Runner-Up (Loser)1.13Money game — loser consolation
Champion (Winner)1.14Money game — $$ is reward

This hybrid system ensures every game matters. Non-money games incentivize winning through draft capital. Money games incentivize winning through prize payouts, with the loser receiving pick consolation.

Protocol 08

Trading Rules

Trust-based system. Trades will not be reversed unless clear collusion is proven OR there is a clear mistake where the manager who made it contacts me immediately.

Protocol 09

Waivers & FAAB

Protocol 10

Competitive Integrity

Tanking via lineup manipulation is strictly prohibited. Every manager must field their best possible lineup each week.

Prohibited Actions

Enforcement

01
First Offense: Commissioner warning
02
Second Offense: Forfeiture of a future 3rd-round pick
03
Severe / Repeated: Forfeiture of a future 2nd-round pick
04
Extreme Cases: Removal from the league

The MPF system removes most tanking incentive. This policy is a backstop to protect every weekly matchup.

Protocol 11

Governance

Activity